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<rfc category="std"
     updates='7530'
     docName="draft-ietf-nfsv4-rfc3530-migration-update-07"

     ipr="trust200902">
  <front>
    <title abbrev="nfsv4-3530-migr-update">
      NFSv4.0 migration: Specification Update
    </title>

    <author initials='D.' surname='Noveck'
            fullname = 'David Noveck' role='editor'>
     <organization abbrev="HP">
              Hewlett-Packard
     </organization>
     <address>
       <postal>
         <street>165 Dascomb Road</street>
         <city>Andover</city> 
         <region>MA</region>
         <code>01810</code>
         <country>US</country>
       </postal>

       <phone>+1 978 474 2011</phone>
       <email>davenoveck@gmail.com</email>
     </address>
   </author> 

    <author initials='P.' surname='Shivam'
            fullname = 'Piyush Shivam'>
      <organization abbrev='ORACLE'>Oracle Corporation</organization>
      <address>
        <postal>
          <street>5300 Riata Park Ct.</street>
          <city>Austin</city>
          <region>TX</region>
          <code>78727</code>
          <country>US</country>
        </postal>

        <phone>+1 512 401 1019</phone>
        <email>piyush.shivam@oracle.com</email>
      </address>
    </author>

    <author initials='C.' surname='Lever'
            fullname = 'Charles Lever'>
      <organization abbrev='ORACLE'>Oracle Corporation</organization>
      <address>
        <postal>
          <street>1015 Granger Avenue</street>
          <city>Ann Arbor</city>
          <region>MI</region>
          <code>48104</code>
          <country>US</country>
        </postal>

        <phone>+1 734 274 2396</phone>
        <email>chuck.lever@oracle.com</email>
      </address>
    </author>

    <author initials='B.' surname='Baker'
            fullname = 'Bill Baker'>
      <organization abbrev='ORACLE'>Oracle Corporation</organization>
      <address>
        <postal>
          <street>5300 Riata Park Ct.</street>
          <city>Austin</city>
          <region>TX</region>
          <code>78727</code>
          <country>US</country>
        </postal>

        <phone>+1 512 401 1081</phone>
        <email>bill.baker@oracle.com</email>
      </address>
    </author>




   <date year="2015"/>

   <area>Transport</area>
   <workgroup>NFSv4</workgroup>

    <abstract>
      <t>
        The migration feature of NFSv4 allows for responsibility for a
        single filesystem to move from one server to another, without 
        disruption to clients.  Recent implementation experience has shown 
        problems in the existing specification for this feature in NFSv4.0.   
        This document clarifies and corrects RFC7530 (the NFSv4.0 
        specification) to address these 
        problems.
      </t>
    </abstract>


  </front>

  <middle>
        
  <section title="Introduction">
      <t>
        This document is a standards track document which corrects the 
        existing definitive specification  of the NFSv4.0 protocol, in
        <xref target="RFC7530" />.  Given this fact, 
        one should take the current document into account when learning about
        NFSv4.0, particularly if one is concerned with issues that
        relate to:
      <list style='symbols'>
        <t>
          Filesystem migration, particularly when it involves transparent
          state migration.
        </t>
        <t>
          The construction and interpretation of the nfs_clientid4
          structure and particularly the requirements on the id string
          within it, referred to below as a "client id string".
        </t>
      </list>
      </t>
  </section>
        
  <section title="Conventions">
      <t>
        The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", 
        "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be 
        interpreted as described in <xref target="RFC2119" />.
      </t>
  </section>
  <section title="Background">
    <t>
      Implementation experience with transparent state migration has
      exposed a number of problems with the then-existing specifications 
      of this feature, in <xref target="RFC7530" /> and predecessors.
      The symptoms
      were:
    <list style='symbols'>
      <t>
        After migration of a filesystem, a reboot of the associated client
        was not appropriately dealt with, in that the state associated 
        with the rebooting client was not promptly freed.
      </t>
      <t>
        Situations can arise whereby a given server has multiple leases
        with the same nfs_client_id4 (id and verifier), when the
        protocol clearly assumes there can be only one.
      </t>
      <t>
        Excessive client implementation complexity since clients have to 
        deal with situations in which a single client can wind up with its 
        locking state with a given server divided among multiple leases 
        each with its own clientid4.
      </t>
    </list>
    </t>
    <t>
      An analysis of these symptoms leads to the conclusion that existing 
      specifications have erred.  They assume that locking state, 
      including both state ids and clientid4's, should be transferred 
      as part of transparent state migration.  The
      troubling symptoms arise from the failure to describe how migrating
      state is to be integrated with existing client definition structures
      on the destination server. 
    </t>
    <t>
      Specification of requirements for the server to appropriately merge
      stateids associated with a common client boot instance
      encounters a difficult problem.  The issue is that the common client 
      practice with regard to the presentation of unique strings specifying
      client identity makes it essentially impossible for the client to 
      determine
      whether or not two stateids, originally generated on different servers
      are referable to the same client.  This practice is allowed and 
      endorsed, although not "RECOMMENDED", by the existing NFSv4.0 
      specification (<xref target="RFC7530" />).
    </t>
    <t>
      To further complicate matters, upon prototyping of clients 
      implementing an alternative approach, it has been found that there 
      exist servers which do not work well with these new clients.  
      It appears that current circumstances, in which a particular client 
      implementation pattern had been adopted universally, has resulted 
      in servers not being able to interoperate against alternate client 
      implementation patterns.  As a result, we have a situation which  
      requires careful attention to compatibility issues to untangle.
    </t>
    <t>
      This document updates the existing NFSv4.0 specification
      (<xref target="RFC7530" />) as follows:
    </t>
    <t>
    <list style='symbols'>
      <t>
        It makes clear that NFSv4.0 supports multiple approaches to the
        construction of client id strings, including that formerly endorsed
        by existing NFSV4.0 specifications, and currently widely deployed. 
      </t>
      <t>
        It addresses the potential compatibility issues that might arise
        for clients adopting a previously non-favored client id construction
        approach including the existence of servers which have problems
        with the new approach.
      </t>
      <t>
        It gives some guidance regarding the factors that might govern 
        clients' choice of a client id construction approach and RECOMMENDS 
        that clients construct client id strings in manner that supports
        lease merger if they intend to support transparent state migration. 
      </t>
      <t>
        It specifies how state is to be transparently migrated, including 
        defining how state that arrives at a new server as part of migration
        is to be merged into existing leases for clients connected to the
        target server.  
      </t>
      <t>
        It makes further clarifications and corrections to address cases 
        where  the specification text does not take proper account of the 
        issues raised by state migration or where it has been found that 
        the existing text is insufficiently clear.  
      </t>
    </list>
    </t>
    <t>
      For a more complete  explanation of the choices made in addressing these 
      issues, see <xref target="info-migr" />).
    </t>
  </section>
  <section title="Client Identity Definition">
    <t>
      This chapter is a replacement for sections 9.1.1 and 9.1.2
      in <xref target="RFC7530" />.
      The replaced sections are named "client ID" and "Server Release 
      of Clientid."
    </t>
    <t>
      It supersedes the replaced sections.
    </t>
    <section anchor="cid-diffs" 
             title="Differences from Replaced Sections">
      <t>
        Because of the need for greater attention to and careful
        description of this area, this chapter is much larger than the
        sections it replaces.  The principal changes/additions made
        by this chapter are:
      <list style = 'symbols'>
        <t>
          It corrects inconsistencies regarding the possible role or 
          non-role of client IP address in construction of client id strings.
        </t>
        <t>
          It clearly addresses the need to save client id strings or any 
          changeable values that are used in their construction.
        </t>
        <t>
          It provides a more complete description of circumstances leading
          to clientid4 invalidity and the appropriate recovery actions.  
        </t>
        <t>
          It presents, as valid alternatives, two approaches to client id 
          string construction (named "uniform" and "non-uniform") 
          and gives some implementation guidance to
          help implementers choose one or the other of these.
        </t>
        <t>
          It adds a discussion of issues involved for clients in interacting 
          with servers whose behavior is not consistent with use of
          uniform client id strings 
        </t>
        <t>
          It adds a description of how server behavior might be
          used by the client to determine server address trunking
          patterns.
        </t>
      </list>
      </t>
    </section>

    <section title="Client Identity Data Items"
             anchor="cid-data-items"> 
      <t>
        The NFSv4 protocol contains a number of protocol entities to identify
        clients and client-based entities, for locking-related purposes:
      <list style='symbols'>
        <t>
          The nfs_client_id4 structure which uniquely identifies a specific
          client boot instance.  That identification is presented to the
          server by doing a SETCLIENTID operation.  
        </t>
        <t>
          The clientid4 which is returned by the server upon completion of
          a successful SETCLIENTID operation.  This id is used by the client 
          to identify itself when doing subsequent locking-related operations.
          A clientid4 is associated with a particular lease whereby a client 
          instance holds state on a server instance and may become invalid 
          due to client reboot, server reboot, or other circumstances.
        </t>
        <t>
          Opaque arrays which are used together with the clientid4 to designate
          within-client entities (e.g. processes) as the owners of opens 
          (open-owners) and owners of byte-range locks (lock-owners).
        </t>
      </list>
      </t>
      <t>
        The basis of the client identification infrastructure is encapsulated 
        in the following data structure:
      </t>
      <figure>
        <artwork>
struct nfs_client_id4 {
        verifier4       verifier;
        opaque          id&lt;NFS4_OPAQUE_LIMIT&gt;;
};
        </artwork>
      </figure>
      <t>
        The nfs_client_id4 structure uniquely defines a client boot
        instance as follows: 
      <list style='symbols'>
        <t>
          The id field is a variable-length string which uniquely identifies
          a specific client.  Although, we describe it as a string and it 
          is often referred to as a "client string," it should be 
          understood that the protocol defines this as opaque data.  
          In particular, those receiving such an id should not assume 
          that it will be in the UTF-8 encoding.  Servers MUST NOT 
          reject an nfs_client_id4 simply because 
          the id string does not follow the rules of UTF-8 encoding.
        <vspace blankLines='1' />
          The string MAY be different for each server 
          network address that the client accesses, rather than 
          common to all server network addresses.  
        </t>
        <t>
          The verifier is a client incarnation identifier that is
          used by the server to detect client reboots.  Only if the 
          verifier is different from that which the server has previously 
          recorded in connection with the client (as identified by the id
          field) does the server cancel the client's leased state, once it
          receives confirmation of the new nfs_clientd4 via 
          SETCLIENTID_CONFIRM.
        <vspace blankLines='1' />
          As a security measure, the server MUST NOT cancel a client's
          leased state if the principal that established the state for a given
          id string is not the same as the principal issuing the SETCLIENTID.
        </t>
      </list>
      </t>
      <t>
        There are several considerations for how the client generates
        the id string:

        <list style='symbols'>
          <t>
            The string should be unique so that multiple clients do not
            present the same string.  The consequences of two clients
            presenting the same string range from one client getting
            an error to one client having its leased state abruptly and
            unexpectedly canceled.
          </t>

          <t>
            The string should be selected so that subsequent incarnations
            (e.g., reboots) of the same client cause the client to present
            the same string.  The implementer is cautioned against an
            approach that requires the string to be recorded in a local
            file because this precludes the use of the implementation
            in an environment where there is no local disk and all file
            access is from an NFSv4 server.
          </t>

          <t>
            The string MAY be different for each server network address
            that the client accesses, rather than common to all server
            network addresses.  
          <vspace blankLines='1' />
            The considerations that might influence a client to use 
            different strings for different network server addresses
            are explained in <xref target='clstr-approaches' />.
          </t>

          <t>
            The algorithm for generating the string should not assume that
            the client's network address is forever fixed.  Changes might
            occur between client incarnations and even while
            the client is still running in its current incarnation.
          <vspace blankLines='1' />
            Having the client id string change simply because of a network 
            address change would mean that successive SETCLIENTID operations 
            for the same client would appear as from different clients, 
            interfering with the use of the nfs_client_id4 verifier 
            to cancel state
            associated with previous boot instances of the same client.
          <vspace blankLines='1' />
            The difficulty is more severe if the client address is the only
            client-based information in the client id string.  In such a 
            case, there is a real risk that,
            after the client gives up the network address, another
            client, using a similar algorithm for generating the id string,
            will generate a conflicting id string.
          </t>
        </list>
      </t>
      <t>
        Once a SETCLIENTID and SETCLIENTID_CONFIRM sequence has 
        successfully completed, the client uses the shorthand client 
        identifier, of type clientid4, instead of the longer and 
        less compact nfs_client_id4 structure.  This shorthand client 
        identifier (a client ID) is assigned by the server and should 
        be chosen so that it will not conflict with a client ID 
        previously assigned by same server.  This applies across 
        server restarts or reboots.  
      </t>
      <t>
        Note that the SETCLIENTID and SETCLIENTID_CONFIRM operations have
        a secondary
        purpose of establishing the information the server needs to make
        callbacks to the client for the purpose of supporting delegations.
        The client is able to change this information via SETCLIENTID and
        SETCLIENTID_CONFIRM within the same incarnation of the client
        without causing removal of the client's leased state.
      </t>
      <t>
        Distinct servers MAY assign clientid4's independently, and
        will generally do so.  Therefore, a client has to be prepared
        to deal with multiple instances of the same clientid4 value
        received on distinct IP addresses, denoting separate entities.
        When trunking of server IP addresses is not a consideration,
        a client should keep track of (IP-address, clientid4) pairs,
        so that each pair is distinct.  For a discussion of how to
        address the issue in the face of possible trunking of server 
        IP addresses, see <xref target='clstr-approaches' />.             
      </t>
      <t>
        Owners of opens and owners of byte-range locks are separate
        entities and remain separate even if the same opaque arrays
        are used to designate owners of each.  The protocol distinguishes
        between open-owners (represented by open_owner4 structures)
        and lock-owners (represented by lock_owner4 structures).
      </t>
      <t>
        Both sorts of owners consist of a clientid4 and an opaque
        owner string.  For each client, the set of distinct owner values
        used with that client constitutes the set of owners of that type,
        for the given client.
      </t>

      <t>
        Each open is associated with a specific open-owner while each
        byte-range lock is associated with a lock-owner and an
        open-owner, the latter being the open-owner associated with the
        open file under which the LOCK operation was done.
      </t>

      <t>
        When a clientid4 is presented to a server and that clientid4
        is not valid, the server will reject the request with the an
        error that depends on the reason for clientid4 invalidity.
        The error NFS4ERR_ADMIN_REVOKED is returned when the 
        invalidation is the result of administrative action,
        When the clientid4 is unrecognizable, the error 
        NFS4ERR_STALE_CLIENTID or NFS4ERR_EXPIRED may be returned.    
        An unrecognizable clientid4 can occur for a number of reasons:
      <list style='symbols'>
        <t>
          A server reboot causing loss of the server's knowledge of
          the client. (Always returns NFS4ERR_STALE_CLIENTID)
        </t>
        <t>
          Client error sending an incorrect clientid4 or a valid 
          clientid4 to the wrong server. (May return either error).
        </t>
        <t>
          Loss of lease state due to lease expiration. (Always returns 
          NFS4ERR_EXPIRED)
        </t>
        <t>
          Client or server error causing the server to believe that
          the client has rebooted (i.e. receiving a SETCLIENTID with an
          nfs_client_id4 which has a matching id string and a 
          non-matching boot verifier).  (May return either error).
        </t>
        <t>
          Migration of all state under the associated lease causes its
          non-existence to be recognized on the source server.
          (Always returns NFS4ERR_STALE_CLIENTID)
        </t>
        <t>
          Merger of state under the associated lease with another
          lease under a different clientid causes the clientid4 serving
          as the source of the merge to cease being recognized on its 
          server. (Always returns NFS4ERR_STALE_CLIENTID) 
        </t>
        </list>
        </t>
        <t>
          In the event of a server reboot, loss of lease state due
          to lease expiration, or administrative revocation of a 
          clientid4, the client must obtain a new clientid4 
          by use of the SETCLIENTID operation and then
          proceed to any other necessary recovery for the server reboot 
          case (See the section entitled "Server Failure and Recovery").
          In cases of server or client error resulting in this error,
          use of SETCLIENTID to establish a new lease is desirable as 
          well. 
        </t>
        <t>
          In the last two cases, different recovery procedures are 
          required.  See <xref target='mars-lock-migr' /> for details.
          Note that in cases in which there is any uncertainty about
          which sort of handling is applicable, the distinguishing 
          characteristic is that in reboot-like cases, the clientid4 and
          all associated stateids cease to exist while in 
          migration-related cases, the clientid4 ceases to exist 
          while the stateids are still valid. 
        </t>
        <t>
          The client must also employ the SETCLIENTID operation when it
          receives a NFS4ERR_STALE_STATEID error using a stateid derived 
          from its current clientid4, since this indicates a situation,
          such as server reboot which has invalidated the existing 
          clientid4 and associated stateids (see the section
          entitled "lock-owner" for details).
        </t>
        <t>
          See the detailed descriptions of SETCLIENTID and 
          SETCLIENTID_CONFIRM for a complete specification of these 
          operations.
        </t>


    </section>
    <section anchor="cid-release"
              title="Server Release of Client ID">

      <t>
        If the server determines that the client holds no associated state
        for its clientid4, the server may choose to release that clientid4.
        The server may make this choice for an inactive client so that
        resources are not consumed by those intermittently active clients.
        If the client contacts the server after this release, the server
        must ensure the client receives the appropriate error so that it
        will use the SETCLIENTID/SETCLIENTID_CONFIRM sequence to establish
        a new identity.  It should be clear that the server must be very
        hesitant to release a client ID since the resulting work on the
        client to recover from such an event will be the same burden
        as if the server had failed and restarted.  Typically a server
        would not release a client ID unless there had been no activity
        from that client for many minutes.
      </t>

      <t>
        Note that if the id string in a SETCLIENTID request is properly
        constructed, and if the client takes care to use the same principal
        for each successive use of SETCLIENTID, then, barring an active
        denial of service attack, NFS4ERR_CLID_INUSE should never be
        returned.
      </t>

      <t>
        However, client bugs, server bugs, or perhaps a deliberate change
        of the principal owner of the id string (such as may occur in
        the case in which a client changes security flavors, and under the 
        new flavor, there is no mapping to the previous owner) will in 
        rare cases result in NFS4ERR_CLID_INUSE.
      </t>

      <t>
        In that event, when the server gets a SETCLIENTID specifying a client id 
        string for which the server has a clientid4 that currently has no state, 
        or for which it has state, but where the lease has expired, the server 
        MUST allow the SETCLIENTID, rather than returning 
        NFS4ERR_CLID_INUSE.  The server MUST then confirm the new 
        client ID if followed by the appropriate SETCLIENTID_CONFIRM.
      </t>
    </section>
    <section title="Client Id String Approaches"
             anchor="clstr-approaches"> 
               
      <t>
        One particular aspect of the construction of the nfs_client_id4
        string has proved recurrently troublesome.  The client has a
        choice of:
      <list style='symbols'>
        <t>
          Presenting the same id string to multiple server addresses.
          This is referred to as the "uniform client id string approach" 
 	  and is discussed in <xref target="clstr-uni" />.  
        </t>
        <t>
          Presenting different id strings to multiple server addresses.
          This is referred to as the "non-uniform client id string approach" 
          and is discussed in <xref target="clstr-non-uni" />.  
        </t>
      </list>
      </t>
      <t>
        Note that implementation considerations, including compatibility 
        with existing servers, may make it desirable for a client to 
        use both approaches, based on configuration information, such as
        mount options.  This issue will be discussed in 
        <xref target="clstr-mixing" />. 
      </t> 
      <t>
        Construction of the client id string has arisen as a difficult
        issue because of the way in which the NFS protocols have evolved.
      <list style='symbols'>
        <t>
          NFSv3 as a stateless protocol had no need to identify the
          state shared by a particular client-server pair.  
          (See <xref target="RFC1813" />). Thus
          there was no occasion to consider the question of whether a
          set of requests come from the same client, or whether two 
          server IP addresses are connected to the same server.
          As the environment was one in which the user supplied
          the target server IP address as part of incorporating the
          remote filesystem in the client's file name space, there
          was no occasion to take note of server trunking.  Within
          a stateless protocol, the situation was symmetrical.  The client
          has no server identity information and the server has no 
          client identity information. 
        </t>
        <t>
          NFSv4.1 is a stateful protocol with full support for client
          and server identity determination (See <xref target="RFC5661" />).
          This enables the server to
          be aware when two requests come from the same client (they are
          on sessions sharing a clientid4) and the client to be aware when 
          two server IP addresses are connected to the same server 
          (they return the same server name in responding to an EXCHANGE_ID).
        </t>
      </list>
      </t>
      <t>
        NFSv4.0 is unfortunately halfway between these two.  The two
        client id string approaches have arisen in attempts to deal with 
        the changing requirements of the protocol as implementation 
        has proceeded and features that were not very substantial in
        early implementations of NFSv4.0, became more 
        substantial as implementation proceeded. 
      <list style='symbols'>
        <t>
          In the absence of any implementation of the fs_locations-related
          features (replication, referral, and migration), the situation
          is very similar to that of NFSv3, with the addition of state but 
          with no concern to provide accurate client and server identity 
          determination.  This is the situation that gave rise to the 
          non-uniform client id string approach.
        </t>
        <t>
          In the presence of replication and referrals, the client may have
          occasion to take advantage of knowledge of server trunking
          information.  Even more important, transparent state migration, 
          by transferring
          state among servers, causes difficulties for the non-uniform 
          client id string approach, in that the two different client id strings 
          sent to different IP addresses may wind up on the same IP address, 
          adding confusion.
        </t>
        <t>
          A further  consideration is that client implementations 
          typically provide NFSv4.1 by augmenting their existing NFSv4.0 
          implementation, not by providing two separate implementations.  
          Thus the more NFSv4.0 and NFSv4.1 can work alike, the less 
          complex are clients.  This is a key reason why those 
          implementing NFSv4.0 clients might prefer using the uniform 
          client string model, even if they have chosen not to provide 
          fs_locations-related features in their NFSv4.0 client.
        </t>
      </list>
      </t>
      <t>
        Both approaches have to deal with the asymmetry in client and server
        identity information between client and server.  Each seeks to 
        make the client's and the server's views match.  In the process,
        each encounters some combination of inelegant protocol features
        and/or implementation difficulties.  The choice of which to use
        is up to the client implementer and the sections below try to give
        some useful guidance.
      </t>
    </section>
    <section title="Non-Uniform Client Id String Approach"
             anchor="clstr-non-uni"> 
                 
      <t>
        The non-uniform client id string approach is an attempt to handle
        these matters in NFSv4.0 client implementations in as 
        NFSv3-like a way as possible. 
      </t>
      <t>
        For a client using the non-uniform approach, all internal 
        recording of clientid4 values is to include, whether 
        explicitly or implicitly,
        the server IP address so that one always has an (IP-address,
        clientid4) pair.  Two such pairs from different servers are always
        distinct even when the clientid4 values are the same, as they
        may occasionally be.  In this approach, such equality is always 
        treated as simple happenstance.
      </t>
      <t>
        Making the client id string different on different
        server IP addresses results in a situation in which a 
        server has no way of tying together information from the 
        same client, when the client accesses multiple server
        IP addresses.  As a result, it will
        treat a single client as multiple clients with separate
        leases for each server network address.  Since there is
        no way in the protocol for the client to determine if
        two network addresses are connected to the same server, the
        resulting lack of knowledge is symmetrical and can result
        in simpler client implementations in which there is a 
        single clientid/lease per server network addresses.  
      </t>
      <t>
        Support for migration, particularly with transparent state
        migration, is more complex in the case of non-uniform
        client id strings.  For example, migration of a lease can result
        in multiple leases for the same client accessing the same
        server addresses, vitiating many of the advantages of
        this approach. 
        Therefore, client implementations that support migration 
        with transparent state migration SHOULD NOT use the non-uniform
        client id string approach, except where it is necessary for
        compatibility with existing server implementations (For details 
        of arranging use of multiple client id string approaches, see
	<xref target="clstr-mixing" />).
      </t>
    </section>
    <section title="Uniform Client Id String Approach"
             anchor="clstr-uni"> 
                 
      <t>
        When the client id string is kept uniform, the server has the
        basis to have a single clientid4/lease for each distinct
        client.  The problem that has to be addressed is the lack
        of explicit server identity information, which was made
        available in NFSv4.1.   
      </t>
      <t>
        When the same client id string is given to multiple IP
        addresses, the client can determine whether two IP addresses
        correspond to a single server, based on the server's behavior.
        This is the inverse of the
        strategy adopted for the non-uniform approach in which different 
        server IP addresses are told about different clients, simply 
        to prevent a server from manifesting behavior that is 
        inconsistent with there being a single server for each 
        IP address, in line with the traditions of NFS.   So, to compare:
      <list style='symbols'>
        <t>
          In the non-uniform approach, servers are told about different
          clients because, if the server were to use accurate information
          as to client identity, 
          two IP addresses on the same server would behave as if 
          they were talking to the same client, which might prove 
          disconcerting to a client not expecting such behavior.
        </t>
        <t>
          In the uniform approach, the servers are told about 
          there being a single client, which is, after all, the truth.
          Then, when the server uses this information, two IP addresses
          on the same server will behave as if they are talking to the same
          client, and this difference in behavior allows the client to 
          infer the server IP address trunking configuration, even though 
          NFSv4.0 does not explicitly provide this information.
        <vspace blankLines='1' />
          The approach given in the section below shows one example 
          of how this might be done.  
        </t>
      </list>
      </t>
      <t>
        The uniform client id string approach makes it necessary to exercise
        more care in the definition of the nfs_client_id4 boot
        verifier:
      <list style='symbols'>
        <t>
          In <xref target="RFC7530" />, the client is told to change
          the boot verifier when reboot occurs, but there is no explicit
          statement as to the converse, so that any requirement to keep
          the verifier constant unless rebooting is only present by
          implication.  
        </t>
        <t>
          Many existing clients change the boot verifier every time they 
          destroy and recreate the data structure that tracks an  
          &lt;IP-address, clientid4&gt; pair.  This might happen if the 
          last mount of a particular server is removed, and then a 
          fresh mount is created.  Also, note that this might result
          in each &lt;IP-address, clientid4&gt; pair having its own boot 
          verifier that is independent of the others.
        </t>
        <t>
          Within the uniform client id string approach, an nfs_client_id4
          designates a globally known client instance, so that the boot
          verifier should change if and only if a new client instance
          is created, typically as a result of a reboot.
        <vspace blankLines='1' /> 
          Clients using the uniform client id string approach are therefore
          well advised to use a verifier established only once for each
          reboot, typically the reboot time. 
        </t>
      </list>
      </t>
      <t>
        The following are advantages for the implementation of using
        the uniform client id string approach:
      <list style='symbols'>
        <t>
          Clients can take advantage of server trunking (and clustering
          with single-server-equivalent semantics) to increase bandwidth 
          or reliability.
        </t>
        <t>
          There are advantages in state management so that,
          for example, we never have a delegation under one clientid
          revoked because of a reference to the same file from the 
          same client under a different clientid.  
        </t>
        <t>
          The uniform client id string approach allows the server 
          to do any necessary
          automatic lease merger in connection with transparent
          state migration, without 
          requiring any client involvement.
          This consideration is of sufficient weight  
          to cause us to RECOMMEND use of the
          uniform client id string approach for clients supporting transparent
          state migration.
        </t>
      </list>
      </t>
      <t>
        The following implementation considerations might cause
        issues for client implementations.
      <list style='symbols'>
        <t>
          This approach is considerably different from the non-uniform
          approach, which most client implementations have been following.
          Until substantial implementation experience is obtained with
          this approach, reluctance to embrace something so new is to
          be expected.
        </t>
        <t>
          Mapping between server
          network addresses and leases is more complicated in 
          that it is no longer a one-to-one mapping.              
        </t>
      </list>
      </t>
      <t>
        How to balance these considerations depends on implementation
        goals.
      </t>
    </section>
    <section title="Mixing Client Id String Approaches"
             anchor="clstr-mixing"> 
      <t>
        As noted above, a client which needs to use the uniform 
        client id string approach (e.g. to support migration), may also
        need to support existing servers with  
        implementations that do not work properly in this case.
      </t>
      <t>
        Some examples of such server issues include:
      <list style='symbols'>
        <t>
          Some existing NFSv4.0 server implementations of IP address
          failover depend on clients' use of a non-uniform 
          client id string approach.  In particular, when a server
          supports both its own IP address and one failed over from a
          partner server, it may have separate sets of state applicable
          to the two IP addresses, owned by different servers but
          residing on a single one.
        <vspace blankLines='1' />
          In this situation, some servers have relied on clients' use 
          of the non-uniform client id string approach, as suggested but
          not mandated by <xref target="RFC7530" />, 
          to keep these sets of
          state separate, and will have problems in handling clients
          using the uniform client id string approach, in that such
          clients will see changes in trunking relationships whenever
          server failover and giveback occur.   
        </t>
        <t>
          Some existing servers incorrectly return NFS4ERR_CLID_INUSE
          simply because there already exists a clientid for the same 
          client, established using a different IP address.  This causes 
          difficulty for a multi-homed client using the uniform  
          client id string approach.
        <vspace blankLines='1' />
          Although this behavior is not correct, such
          servers still exist and the spec should give clients guidance
          about dealing with the situation, as well as
          making the correct behavior clear.   
        </t>
      </list>
      </t>
      <t>
        In order to support use of these sorts of servers, the client 
        can use different client id string approaches for different
        mounts, as long as:
      <list style='symbols'>
        <t>
          The uniform client id string approach is used when accessing
          servers that may return NFS4ERR_MOVED and the client wishes to 
          enable transparent state migration."
        </t>
        <t>
          The non-uniform client id string approach is used when accessing
          servers whose implementations make them incompatible
          with the uniform client id string approach
        </t>
      </list>
      </t>
      <t>
        One effective way for clients to handle this is to support
        the uniform client id string approach as the default, but allow a
        mount option to specify use of the non-uniform client id string
        approach for particular mount points, as long as such mount
        points are not used when migration is to be supported.            
      </t>
      <t>
        In the case in which the same server has multiple mounts, and
        both approaches are specified for the same server, the client could
        have multiple clientid's corresponding to the same server, one 
        for each approach and would then have to keep these separate. 
      </t>
    </section>
    <section title="Trunking Determination when Using Uniform Client Id Strings"
             anchor="clstr-uni-trunk"> 
                 
      <t>
        This section provides an example of how trunking determination 
        could be done by a client following the uniform client id string 
        approach (whether this is used for all mounts or not).  
        Clients need not follow this procedure but implementers should 
        make sure that the issues dealt with by this procedure are all 
        properly addressed.
      </t>
      <t>
        We need to clarify the various possible purposes of trunking
        determination and the corresponding requirements as to server 
        behavior.  The following points should be noted:
      <list style='symbols'>
        <t>
          The primary purpose of the trunking determination algorithm 
          is to make sure that, if the server treats client requests 
          on two IP addresses as part of the same client, the client 
          will not be blind-sided and encounter
          disconcerting server behavior, as mentioned in 
          <xref target="clstr-uni" />.  Such behavior could 
          occur if the client were 
          unaware that all of its client requests for the two IP
          addresses were being handled as part of a single client 
          talking to a single server.
        </t>
        <t>
          A second purpose is to be able to use knowledge of trunking 
          relationships for better performance, etc.
        </t>
        <t>
          If a server were to give out distinct clientid's in response
          to receiving the same nfs_client_id4 on different network
          addresses,  and acted as if these were separate clients, the 
          primary purpose of trunking determination would be met, as long 
          as the server did not treat them as part of the same client.  
          In this case, the server would be acting, with regard to that
          client, as if it were two 
          distinct servers.  This would interfere with the secondary 
          purpose of trunking determination but there is nothing 
          the client can do about that.
        </t>
        <t>
          Suppose a server were to give such a client two different 
          clientid's but act as if they were one.  That is the 
          only way that the server could behave in a way that would 
          defeat the primary purpose of the trunking determination 
          algorithm.
        <vspace blankLines='1' />
          Servers MUST NOT do that.
        </t>
      </list>
      </t>
      <t>
        For a client using the uniform approach, clientid4 values are 
        treated as important information in determining server 
        trunking patterns.
        For two different IP addresses to return the same clientid4 
        value is a necessary, though not a sufficient condition for
        them to be considered as connected to the same server.
        As a result, when two different IP addresses return the same 
        clientid4, the client needs to determine, using the procedure
        given below or otherwise, whether the IP addresses are connected
        to the same server.  For such clients, all internal recording
        of clientid4 values needs to include, whether explicitly 
        or implicitly, identification of the server from which the 
        clientid4 was received so that one always has a 
        (server, clientid4) pair.  Two such pairs from different 
        servers are always considered distinct even when the clientid4 
        values are the same, as they may occasionally be.  
      </t>
      <t>
        In order to make this approach work, the client must have 
        accessible, for each nfs_client_id4 used by the uniform
        approach (only one in general) a list of all server IP 
        addresses, together with the associated clientid4 values, 
        SETCLIENTID principals and authentication 
        flavors.  As a part of the associated
        data structures, there should be the ability to mark a server
        IP structure as having the same server as another and to mark
        an IP address as currently unresolved.  One way to do this
        is to a allow each such entry to point to another with the
        pointer value being one of:
      <list style='symbols'>
        <t>
          A pointer to another entry for an IP address associated with
          the same server, where that IP address is the first one 
          referenced to access that server. 
        </t>
        <t>
          A pointer to the current entry if there is no earlier IP
          address associated with the same server, i.e. where 
          the current IP 
          address is the first one referenced to access that server.
          We'll refer to such an IP address as the lead IP address for
          a given server.  
        </t>
        <t>
          The value NULL if the address's server identity is currently
          unresolved.
        </t>
      </list>
      </t>
      <t>
        In order to keep the above information current, in the
        interests of the most effective trunking determination,
        RENEWs should be periodically done on each server.
        However, even if this is not done, the primary purpose
        of the trunking determination algorithm, to prevent
        confusion due to trunking hidden from the client, will
        be achieved. 
      </t>
      <t>
        Given this apparatus, when a SETCLIENTID is done and a 
        clientid4 returned, the data structure can be searched for
        a matching clientid4 and if such is found, further
        processing can be done to determine whether the clientid4
        match is accidental, or the result of trunking.
      </t>
      <t>
        In this algorithm, when SETCLIENTID is done it will use the 
        common nfs_client_id4 and specify the current target IP address
        as part of the callback parameters.  We call the clientid4 and 
        SETCLIENTID verifier returned by this operation XC and XV.   
      </t>
      <t>
        Note that when the client has done previous SETCLIENTID's,
        to any IP addresses, with more than one principal or 
        authentication flavor, we have the possibility of receiving 
        NFS4ERR_CLID_INUSE, since we do not yet know which of
        our connections with existing IP addresses might be trunked
        with our current one.  In the event that the SETCLIENTID 
        fails with NFS4ERR_CLID_INUSE, one must try all other combinations
        of principals and authentication flavors currently in use and 
        eventually one will be correct and not return NFS4ERR_CLID_INUSE.
      </t>
      <t>
        Note that at this point, no SETCLIENTID_CONFIRM has yet been 
        done.  This is because our SETCLIENTID has either established 
        a new clientid4 on a previously unknown server or changed the 
        callback parameters on a clientid4 associated with some 
        already known server.  Given that we don't want to confirm 
        something that we are not sure we want to happen, what is to 
        be done next depends on information about existing clientid4's.
      <list style='symbols'>
        <t>
          If no matching clientid4 is found, the IP address X and clientid4
          XC are added to the list and considered as having no existing 
          known IP addresses trunked with it.  The IP address is marked as
          a lead IP address for a new server.  A SETCLIENTID_CONFIRM
          is done using XC and XV.
        </t>
        <t>
          If a matching clientid4 is found which is marked unresolved,
          processing on the new IP address is suspended.  In order to
          simplify processing, there can only be one unresolved IP address 
          for any given clientid4.
        </t>
        <t>
          If one or more matching clientid4's is found, none of which is 
          marked unresolved, the new IP address X is entered and marked 
          unresolved. A SETCLIENTID_CONFIRM is done to X using XC and XV.  
        <vspace blankLines='1' />
          After applying the steps below to each of the
          lead IP addresses with a matching clientid4, the address will 
          have been resolved:  It may have been determined to be part of an 
          already known server as a new IP address to be added to an 
          existing set of IP addresses for that server.  Otherwise, it will
          be recognized as a new server.  At the point at which this 
          determination is made, the unresolved indication is cleared 
          and any suspended SETCLIENTID processing is restarted 
        </t>
        </list>
      </t>
      <t>
        For each lead IP address IPn with a clientid4 matching XC, the 
        following steps are done.  Because the RPC to do a SETCLIENTID could
        take considerable time, it is desirable for the client to 
        perform these operations in parallel.  Note that 
        because the clientid4 is a 64-bit value, the number of such
        IP addresses that would need to be tested is expected to be quite 
        small, even when the client is interacting with many NFSv4.0 servers.
        Thus, while parallel processing is desirable, it is not necessary.
      <list style='symbols'>
        <t>
          If the principal for IPn does not 
          match that for X, the IP address is skipped, since it is 
          impossible for IPn and X to be trunked in these circumstances.  
          If the principal does match but the authentication flavor
          does not, the authentication flavor already used should be used
          for address X as well.  This will
          avoid any possibility that NFS4ERR_CLID_INUSE will be 
          returned for the SETCLIENTID and SETCLIENTID_CONFIRM to be 
          done below, as long as the server(s) at IP addresses IPn and X 
          are correctly implemented.
        </t>
        <t>
          A SETCLIENTID is done to update the callback parameters to
          reflect the possibility that X will be marked as associated
          with the server whose lead IP address is IPn.  The specific
          callback parameters chosen, in terms of cb_client4 and
          callback_ident, are up to the client and should reflect
          its preferences as to callback handling for the common 
          clientid, in the event that X and IPn are trunked together.   
          When we do a SETCLIENTID on IP address IPn, we
          get back a setclientid_confirm value (in the form of a verifier4),
          which we call SCn.
        <vspace blankLines='1' />  
          Note that the NFSv4.0 specification
          requires the server to make sure that such verifiers are
          very unlikely to be regenerated.  Given that it is already
          highly unlikely that the clientid XC is duplicated by distinct
          servers, the probability that SCn is duplicated as well has 
          to be considered vanishingly small.  Note also that the 
          callback update procedure can be repeated multiple times 
          to reduce the probability of spurious matches further.
        </t>
        <t>
          We save the setclientid_confirm value SCn for later use in
          confirming the SETCLIENTID done to IPn.
        </t>
      </list>
      </t>
      <t>
        Once the SCn values are gathered up by the procedure above, they
        are each tested by being used as the verifier for a 
        SETCLIENTID_CONFIRM operation directed to the original IP address X, 
        whose trunking relationships are to be determined.  These RPC 
        operations may be done in parallel.  
      </t>
      <t>
        There are a number of things that should be noted at this point.
      <list style='symbols'>
        <t>
          That the SETCLIENTID operations done on the various IPn addresses
          in the procedure above will never be confirmed by 
          SETCLIENTID_CONFIRM operations directed to the various IPn 
          addresses.  If these callback updates are to be confirmed, they
          will be confirmed by SETCLIENTID_CONFIRM operations directed at
          the original IP address X, which can only happen if SCn was
          generated by an IPn which was trunked with X, allowing the 
          SETCLIENTID to be successfully confirmed, and allowing us to
          infer the existence of that trunking relationship.
        </t>
        <t>
          That the number of successful SETCLIENTID_CONFIRM operations done 
          should never be more than one.  If both SCn and SCm are
          accepted by X, then it indicates that both IPn and IPm are
          trunked with X, but that is only possible if IPn and IPm are 
          trunked together.  Since these two addresses were earlier 
          recognized as not trunked together, this should be impossible,
          if the servers in question are implemented correctly.
        </t>
      </list>
      </t>
      <t>
        Further processing depends on the success or failure of the
        various SETCLIENTD_CONFIRM operations done in the step
        above.
      <list style='symbols'>
        <t>
          If the setclientid_confirm value generated by a particular
          IPn is accepted on X then X and IPn are recognized as connected 
          to the same server and the entry for X is marked as associated 
          with IPn.
        </t>
        <t>
          If none of the confirm operations are accepted, then X is 
          recognized as a distinct server.  Its callback parameters 
          will remain as the ones established by the original SETCLIENTID.
        </t>
      </list>
      </t>
      <t>
        In either of the cases, the entry is considered resolved and 
        processing can be restarted for  IP addresses whose clientid4 
        matched XC but whose resolution had been deferred.
      </t>
      <t>
        The procedure described above must be performed so as to exclude
        the possibility that multiple SETCLIENTID's, done to different
        server IP addresses and returning the same clientid4 might "race"
        in such a fashion that there is no explicit determination of
        whether they correspond to the same server.  The following 
        possibilities for serialization are all valid and implementers
        may choose among them based on a tradeoff between performance and
        complexity.  They are listed in order of increasing parallelism:
      <list style='symbols'>
        <t>
          An NFSv4.0 client might serialize all instances of 
          SETCLIENTID/SETCLIENTID_CONFIRM processing, either directly or
          by serializing mount operations involving use of NFSv4.0.
          While doing so will prevent the races mentioned above, this
          degree of serialization can cause performance issues when
          there is a high volume of mount operations.  
        </t>
        <t>
          One might instead serialize the period of processing that begins
          when the clientid4 received from the server is processed and ends
          when all trunking determination for that server is completed.
          This prevents the races mentioned above, without adding to delay
          except when trunking determination is common.
        </t>
        <t>
          One might avoid much of the serialization implied above, by
          allowing trunking determination for distinct clientid4 values
          to happen in parallel, with serialization of trunking 
          determination happening independently for each distinct clientid4
          value.
        </t>
      </list>
      </t>
      <t>
        The procedure above has made no explicit mention of the 
        possibility that server reboot can occur at any time.
        To address this possibility the client should make sure 
        the following steps are taken:
      <list style='symbols'>
        <t>
          When a SETCLIENTID_CONFIRM is rejected by a given IPn, the client
          should be aware of the possibility that the rejection is due
          to XC (rather than XV) being invalid.  This situation can be
          addressed by doing a RENEW specifying XC directed to the IP
          address X.  If that operation succeeds, then the rejection is to
          be acted on normally since either XV is invalid on IPn or XC
          has become invalid on IPn while it is valid on X, showing that
          IPn and X are not trunked.  If, on the other hand, XC is not
          valid on X, then the trunking detection process should be restarted 
          once a new clientid is established on X.
        </t>
        <t>
          In the event of a reboot detected on any server lead IP, the
          set of IP addresses associated with the server should not 
          change and state should be re-established for the lease as a 
          whole, using all available connected server IP addresses.  It is
          prudent to verify connectivity by doing a RENEW using the new 
          clientid4 on each such server address before using it, 
          however.
        </t>
      </list>
      </t>
      <t>
        Another situation not discussed explicitly above is the 
        possibility that a SETCLIENTID done to one of the IPn addresses
        might take so long that it is necessary to time out the operation, 
        to prevent unacceptably delaying the MOUNT operation.  One 
        simple possibility is to simply fail the MOUNT 
        at this point. Because 
        the average number of IP addresses that might have to be tested
        is quite small, this will not greatly increase the probability
        of MOUNT failure.  Other possible approaches are:
      <list style='symbols'>
        <t>
          If the IPn has sufficient state in existence, the existing
          stateids and sequence values might be validated by
          being used on IP address X.  In the event of success, X and
          IPn should be considered trunked together.
        <vspace blankLines='1' /> 
          What constitutes "sufficient" state in this context is an
          implementation decision which is affected by the implementer's
          willingness to fail the MOUNT in an uncertain case, and the
          strength of the state verification procedure implemented.  
        </t>
        <t>
          If IPn has no locking state in existence, X could be recorded
          as a lead IP address on a provisional basis, subject to 
          trunking being tested again, once IPn starts becoming 
          responsive.  To avoid confusion between IPn and X, and the
          need to merge distinct state corpora for X and IPn at a later
          point, this retest of trunking
          should occur after RENEWs on IPn are responded to and before
          establishing any new state for either IPn as a separate server
          or for IPn considered as a server address trunked with X.
        </t>
        <t>
          The client locking-related code could be made more tolerant of 
          what would otherwise be considered anomalous results due to an
          unrecognized trunking relationship.  The client could use the 
          appearance of behavior explainable by a previously unknown trunking
          relationship as the cue to 
          consider the addresses as trunked.
        <vspace blankLines='1' />
          This choice has a lot of complexity associated with it, and it 
          is likely that few implementations will use it.  When the set of
          locking state on IPn is small (e.g. a single stateid) but not empty, 
          most client implementations are likely to either fail the MOUNT or 
          implement a more stringent verification procedure using the existing
          stateid on IPn as a basis to generate further state as raw
          material for the trunking verification process.
        </t>
      </list>
      </t>
    </section>
    <section title="Client Id String Construction Details">  
      <t>
        This section gives more detailed guidance on client id construction.
        Note that among the items suggested for inclusion, there are many that 
        may conceivably change.  In order for the client id string to
        remain valid in such circumstances, the client should either:
      <list style='symbols'>
        <t>
          Use a saved copy of such value, 
          rather than the changeable value itself.
        </t>
        <t>
          Save the constructed client id string, rather than constructing it
          anew at SETCLIENTID time, based on unchangeable parameters and
          saved copies of changeable data items. 
        </t>
      </list>
      </t>
      <t>
        A file is not always a valid choice to store such 
        information, given the existence of diskless clients.  
        In such situations, whatever facilities exist for a client
        to store configuration information such as boot arguments 
        should be used. 
      </t>
      <t>
        Given the considerations listed in <xref target="cid-data-items" />, 
        an example of a well generated id string is one that includes:

      <list style='symbols'>
        <t>
          The client's network address, or more safely, an address that has 
          previously been used in that capacity.
        </t>

        <t>
          For a user level NFSv4.0 client, it should contain
          additional information to distinguish the client from other
          user level clients running on the same host, such as a universally
          unique identifier (UUID).
        </t>

        <t>
          Additional information that tends to be unique, such as one
          or more of:

        <list style='symbols'>
          <t>
            The client machine's serial number (for privacy reasons,
            it is best to perform some one way function on the serial
            number).
          </t>

          <t>
            A MAC address.  Note that this can cause difficulties
            when there are configuration changes or when a client has 
            multiple network adapters.
          </t>

          <t>
            The timestamp of when the NFSv4 software was
            first installed on the client (though this is subject to
            the previously mentioned caution about using information
            that is stored in a file, because the file might only be
            accessible over NFSv4).
          </t>
          <t>
            A true random number, generally established once and saved.
          </t>
        </list>
        </t>
      </list>
      </t>

    </section>
  </section>
  <section anchor="mars-lock" title="Locking and Multi-Server Namespace">
    <t>
      This chapter contains a replacement for section  9.14,  "Migration, 
      Replication, and State", in <xref target="RFC7530" />.
    </t>
    <t>
      The replacement is in <xref target="mars-transition" /> and
      supersedes the replaced section.
    </t> 
     <t>
        The changes made can be briefly summarized as follows:
      <list style='symbols'>
        <t>
          Adding text to address the case of stateid conflict on 
          migration.         
        </t>
        <t>
          Specifying that when leases are moved, as a result of
          filesystem migration, they are to be merged with leases
          on the destination server that are connected to the same 
          client.
        </t>
        <t>
          Adding text that deals with the case of a clientid4 being changed
          on state transfer as a result of conflict with an existing
          clientid4.
        </t>
        <t>
          Adding a section describing how information associated with
          openowners and lockowners is to be managed with regard to 
          migration. 
        </t>
        <t>
          The description of handling of the NFS4ERR_LEASE_MOVED has been 
          rewritten for greater clarity.
        </t>
      </list>
      </t>
    <section anchor="mars-transition"
             title="Lock State and Filesystem Transitions">
      <t>
        When responsibility for handling a given filesystem is transferred
        to a new server (migration) or the client chooses to use an
        alternate server (e.g., in response to server unresponsiveness) in
        the context of filesystem replication, the appropriate handling of
        state shared between the client and server (i.e., locks, leases,
        stateids, and client IDs) is as described below.  The handling
        differs between migration and replication.  
      </t>
 
      <t>
        If a server replica or a server immigrating a filesystem agrees
        to, or is expected to, accept opaque values from the client that
        originated from another server, then it is a wise implementation
        practice for the servers to encode the "opaque" values in network
        byte order.  When doing so, servers acting as replicas or immigrating
        filesystems will be able to parse values like stateids, directory
        cookies, filehandles, etc. even if their native byte order is
        different from that of other servers cooperating in the replication 
        and migration of the filesystem.
      </t>

    <section title="Migration and State" anchor="mars-lock-migr">

      <t>
        In the case of migration, the servers involved in the migration
        of a filesystem SHOULD transfer all server state associated with 
        the migrating filesystem from source
        to the destination server.  This must be done in a way that is
        transparent to the client.  This state transfer will ease the
        client's transition when a filesystem migration occurs.  If the
        servers are successful in transferring all state, the client
        will continue to use stateids assigned by the original server.
        Therefore the new server must recognize these stateids as valid
        and treat them as representing the same locks as they did on the
        source server. 
      </t>
      <t>
        In this context, the phrase "the same locks" means:
      <list style="symbols">
        <t>
          That they are associated with the same file
        </t>
        <t>
          That they represent the same types of locks, whether opens,
          delegations, advisory byte-range locks, or mandatory byte-range
          locks. 
        </t>
        <t>
          That they have the same lock particulars, including such things
          as access modes, deny modes, and byte ranges.
        </t>
        <t>
          That they are associated with the same owner string(s).
        </t>
      </list>        
      </t>
      <t>
        If transferring stateids from server to server would result in a 
        conflict for an existing stateid for the destination server with
        the existing client, transparent state migration MUST NOT happen
        for that client.  Servers participating in using transparent 
        state migration should co-ordinate their stateid assignment 
        policies to make
        this situation unlikely or impossible.  The means by which this
        might be done, like all of the inter-server interactions for 
        migration, are not specified by the NFS version 4.0 protocol. 
      </t>
      <t>
        A client may determine the disposition of migrated state by
        using a stateid associated with the migrated state on the new 
        server.
      <list style="symbols">          
        <t>
          If the stateid is not valid and an error NFS4ERR_BAD_STATEID is
          received, either transparent state migration has not occurred
          or the state was purged due to boot verifier mismatch.
        </t>
        <t>
          If the stateid is valid, transparent state migration has occurred. 
        </t>
      </list>          
      </t>
      <t>
        Since responsibility
        for an entire filesystem is transferred with a migration event,
        there is no possibility that conflicts will arise on the 
        destination server as a result of the transfer of locks.
      </t>
      <t>
        The servers may choose not to transfer the state information
        upon migration.  However, this choice is discouraged, except
        where specific issues such as stateid conflicts make it necessary.
        When a server implements migration and it does not transfer state
        information, it SHOULD provide a filesystem-specific grace period,
        to allow clients to reclaim locks associated with files in the
        migrated filesystem.  If it did not do so, clients would have
        to re-obtain locks, with no assurance that a conflicting lock was
        not granted after the filesystem was migrated and before the lock
        was re-obtained. 
      </t>
      <t>
        In the case of migration without state transfer,
        when the client presents state information from the
        original server (e.g. in a RENEW op or a READ op of zero length),
        the client must be prepared to receive either
        NFS4ERR_STALE_CLIENTID or NFS4ERR_BAD_STATEID from the new
        server.  The client should then recover its state information as
        it normally would in response to a server failure.  The new server
        must take care to allow for the recovery of state information as
        it would in the event of server restart.
      </t>

      <t>
        In those situations in which state has not been transferred,
        as shown by a return of NFS4ERR_BAD_STATEID, the client may
        attempt to reclaim locks in order to take advantage of
        cases in which the
        destination server has set up a file-system-specific grace period
        in support of the migration.
      </t>

      <section title="Migration and Clientid's" anchor="mars-lock-client">
        <t>
          Handling of clientid values is similar to that for stateids.
          However, there are some differences that derive from the fact
          that a clientid is an object which spans multiple
          filesystems while a stateid is inherently limited to a single
          filesystem.
        </t>
        <t>
          The clientid4 and nfs_client_id4 information (id string and 
          boot verifier) 
          will be transferred with the rest of the state information and 
          the destination server should use that information to determine 
          appropriate clientid4 handling. Although the destination 
          server may make state stored under an existing
          lease available under the clientid4 used on the source server,
          the client should not assume that this is always so.  In particular,
         
        <list style="symbols">          
          <t>
            If there is an existing lease with an nfs_client_id4 that matches
            a migrated lease (same id string and boot verifier), the server 
            SHOULD merge the two, making the union of the sets of 
            stateids available under 
            the clientid4 for the existing lease.
            As part of the lease merger, the expiration time of the lease will 
            reflect renewal done within either of the ancestor leases (and 
            so will reflect the latest of the renewals).
          </t>
          <t>
            If there is an existing lease with an nfs_client_id4 that partially
            matches a migrated lease (same id string and a 
            different boot verifier), 
            the server MUST eliminate one of the two, possibly invalidating 
            one of the ancestor clientid4's.  
            Since boot verifiers are not ordered, the later lease renewal
            time will prevail.
          </t>
          <t>
            If the destination server already has the transferred clientid4
            in use for another purpose, it is free to substitute a different
            clientid4 and associate that with the transferred nfs_client_id4. 
          </t>
        </list>          
        </t>
        <t>
          When leases are not merged, the transfer of state should result
          in creation of a confirmed client record with empty callback 
          information but matching the {v, x, c} with v and x derived
          from the transferred client information and c chosen by the
          destination server.      
        </t>
        <t>
          In such cases, the client SHOULD re-establish new 
          callback information
          with the new server as soon as possible, according to
          sequences described in sections "Operation 35: SETCLIENTID - 
          Negotiate Client ID" and "Operation 36: SETCLIENTID_CONFIRM - 
          Confirm Client ID".  This ensures that server operations 
          are not delayed due to an inability to recall delegations.
          The client can determine the new clientid (the value c) from
          the response to SETCLIENTID.
        </t>
        <t>
          The client can use its own information about leases with
          the destination server to see if lease merger should have
          happened.  When there is any ambiguity, the client MAY use 
          the above procedure to set the proper callback information 
          and find out, as part of the process, the correct value of 
          its clientid with respect to the server in question.
        </t>

      </section>
      <section title="Migration and State Owner Information" 
               anchor="mars-lock-owner">
        <t>
          In addition to stateids, the locks they represent, and clientid
          information, servers also need to transfer information
          related to the current status of openowners and lockowners.
        </t>
        <t>
          This information includes:
        <list style="symbols">          
          <t>
            The sequence number of the last operation associated with 
            the particular owner.
          </t>
          <t>
            Information regarding the results of the last operation, 
            sufficient to allow  reissued operations to be
            correctly responded to.
          </t>
        </list>
        </t>
        <t>
          When clients are implemented to isolate each openowner and
          lockowner to a particular filesystem, the server SHOULD transfer
          this information together with the lock state.  The owner ceases
          to exist on the source server and is reconstituted on the
          destination server.
        </t>
        <t>
          Note that when servers take this approach for all owners
          whose state is limited to the particular filesystem being
          migrated, doing so will not cause difficulties for clients
          not adhering to an approach in which owners are isolated
          to particular filesystems.  As long as the client recognizes
          the loss of transferred state, the protocol allows the owner
          in question to disappear and the client may have to deal with
          an owner confirmation request that would not have occurred in
          the absence of the migration.  
        </t>
        <t>
          When migration occurs and the source server discovers an owner
          whose state includes the migrated filesystem but other
          filesystems as well, it cannot transfer the associated owner
          state.  Instead, the existing owner state stays in place but
          propagation of owner state is done as specified below  
        <list style="symbols">          
          <t>
            When the current seqid for an owner represents an operation
            associated with the filesystem being migrated, owner status
            SHOULD be propagated to the destination filesystem.
          </t>
          <t>
            When the current seqid for an owner does not represent an 
            operation associated with the filesystem being migrated, 
            owner status MAY be propagated to the destination filesystem.
          </t>
          <t>
            When the owner in question has never been used for an operation
            involving the migrated filesystem, the owner information SHOULD
            NOT be propagated to the destination filesystem.
          </t>
        </list>
        </t>
        <t>
          Note that a server may obey all of the conditions above without 
          the overhead of keeping track of set of filesystems that any 
          particular owner has been associated with.  Consider a 
          situation in which the source server has decided to keep 
          lock-related state associated with a filesystem fixed, 
          preparatory to propagating it to the destination filesystem.
          If a client is free to create new locks associated with existing
          owners on other filesystems, the owner information may be
          propagated to the destination filesystem, even though, at the time
          the filesystem migration is recognized by the client to have
          occurred, the last operation associated with the owner may 
          not be associated with the migrating filesystem. 
        </t>
        <t>
          When source server propagates owner-related state associated with
          owners that span multiple filesystems, it will
          propagate the owner sequence value to the destination server,
          while retaining it on the source server, as long as there 
          exists state associated with the owner.  When owner information
          is propagated in this way, source and destination servers start
          with the same owner sequence value which is then updated 
          independently, as the client makes owner-related requests 
          to the servers.  Note that each server will have some 
          period in which the associated
          sequence value for an owner is identical to the one transferred as
          part of migration.  At those times, when a server receives a request
          with a matching owner sequence value, it MUST NOT respond with 
          the associated stored
          response if the associated filesystem is not, when the 
          reissued request is received, part of the set of filesystems 
          handled by that server. 
        </t>
        <t>
          One sort of case may require more complex handling.  When multiple
          filesystem are migrated, in sequence, to a specific destination
          server, an owner may be migrated to a destination server, on which
          it was already present, leading to the issue of how the resident
          owner information and that being newly migrated are to be reconciled.
        </t>
        <t>
          If filesystem migration encounters a situation where owner 
          information needs to be merged, it MAY decline to transfer 
          such state, even if it chooses to handle other cases in 
          which locks for a given owner are
          spread among multiple filesystems.
        </t>
        <t>
          As a way of understanding the situations which need to be
          addressed when owner information needs to be merged,
          consider the following scenario:
        <list style='symbols'>
          <t>
            There is client C and two servers X and Y.  There are two 
            clientid's designating C, which we refer to as CX and CY.
          </t>
          <t>
            Initially server X supports filesystems F1, F2, F3, and F4.
            These will be migrated, one-at-a-time, to server Y. 
          </t>
          <t>
            While these migrations are proceeding, the client makes 
            locking requests for filesystem F1 through F4 on behalf of 
            owner O (either a lockowner or an openowner), with each 
            request going to X or Y depending on where the relevant 
            filesystem is being supported at the time the request is made.
          </t>
          <t>
            Once the first migration event occurs, client C will maintain
            two instances for owner O, one for each server.
          </t>
          <t>
            It is always possible that C may make a request of server X
            relating to owner O, and before receiving a response, find
            the target filesystem has moved to Y, and need to re-issue the
            request to server Y.
          </t>
          <t>
            At the same time, C may make a request of server Y
            relating to owner O, and this too may encounter a lost-response
            situation. 
          </t>
        </list>
        </t>
        <t>
          As a result of such situations, the server needs to provide support 
          for dealing with retransmission of owner-sequenced requests
          that diverges from the typical model in which there is support
          for retransmission of replies only for a request whose sequence 
          value exactly matches the last one sent.  Such support only needs
          to be provided for requests issued before the migration event
          whose status as the last by sequence is invalidated by the
          migration event.  
        </t>
        <t>
          When servers do support such merger of owner information on the
          destination server, the following rules are to be adhered to:
        <list style="symbols">          
          <t>
            When an owner sequence value is propagated to a destination server
            where it already exists, the resulting sequence value is to be the
            greater of the one present on the destination server and the one
            being propagated as part of migration.
          </t>
          <t>
            In the event that an owner sequence value on a server represents a 
            request applying to a filesystem currently present on the server, 
            it is not to be rendered invalid simply because that sequence
            value is changed as a result of owner information propagation as
            part of filesystem migration.  Instead, it is retained until
            it can be deduced that the client in question has received the
            reply.
          </t>
        </list>          
        </t>
        <t>
          As a result of the operation of these rules, there are three ways
          in which we can have more reply data than what is typically
          present, i.e. data for a single request per owner whose sequence
          is the last one received, where the next sequence to be used
          is one beyond that. 
        <list style="symbols">          
          <t>
            When the owner sequence value for a migrating filesystem is
            greater than the corresponding value on the destination server,
            the last request for the owner in effect at the destination
            server needs to be retained, even though it is no longer
            one less the next sequence to be received.
          </t>
          <t>
            When the owner sequence value for a migrating filesystem is
            less than the corresponding value on the destination server
            the last request for the owner in effect on the migrating
            filesystem needs to be retained, even though it is no longer
            one less the next sequence to be received.
          </t>
          <t>
            When the owner sequence value for a migrating filesystem is
            equal to the corresponding value on the destination server,
            one has two different "last" requests which both must be
            retained.  The next sequence value to be used is one beyond
            the sequence value shared by these two requests.
          </t>
        </list>          
        </t>
        <t>
          Here are some guidelines as to when servers can drop such 
          additional reply data which is created as part of owner 
          information migration. 
        <list style="symbols">          
          <t>
            The server SHOULD NOT drop this information simply because it
            receives a new sequence value for the owner in question, since
            that request may have been issued before the client was aware of 
            the migration event.
          </t>
          <t>
            The server SHOULD drop this information if it receives a new 
            sequence value for the owner in question and the request relates 
            to the same filesystem.
          </t>
          <t>
            The server SHOULD drop the part of this information that relates 
            to non-migrated filesystems, if it receives a new 
            sequence value for the owner in question and the request relates 
            to a non-migrated filesystem.
          </t>
          <t>
            The server MAY drop this information when it receives a new 
            sequence value for the owner in question a considerable period of 
            time (more than one or two lease periods) after the migration 
            occurs.
          </t>
        </list>          
        </t>
      </section>
    </section>
    <section title="Replication and State">

       <t>
         Since client switch-over in the case of replication is not
         under server control, the handling of state is different.
         In this case, leases, stateids and client IDs do not have validity
         across a transition from one server to another.  The client must
         re-establish its locks on the new server.  This can be compared
         to the re-establishment of locks by means of reclaim-type
         requests after a server reboot.  The difference is that the
         server has no provision to distinguish requests reclaiming locks
         from those obtaining new locks or to defer the latter.  Thus,
         a client re-establishing a lock on the new server (by means of
         a LOCK or OPEN request), may have the requests denied due to a
         conflicting lock.  Since replication is intended for read-only
         use of filesystems, such denial of locks should not pose large
         difficulties in practice.  When an attempt to re-establish a lock
         on a new server is denied, the client should treat the situation
         as if its original lock had been revoked.
       </t>

     </section>
     <section title="Notification of Migrated Lease"
              anchor="mars-lock-notify">
               
       <t>
         A filesystem can be migrated to another server while a client
         that has state related to that filesystem is not actively submitting
         requests to it.  In this case, the migration is reported to the 
         client during lease renewal.  Lease renewal can occur either 
         explicitly via a RENEW operation, or implicitly when the client 
         performs a lease-renewing operation on another filesystem on 
         that server.
       </t>

       <t>
         In order for the client to schedule renewal of leases that may
         have been relocated to the new server, the client must find out
         about lease relocation before those leases expire.  Similarly,
         when migration occurs but there has not been transparent state
         migration, the client needs to find out about the change soon
         enough to be able to reclaim the lock within the destination
         server's grace period. 
         To accomplish
         this, all operations which implicitly renew leases for a client
         (such as OPEN, CLOSE, READ, WRITE, RENEW, LOCK, and others),
         will return the error NFS4ERR_LEASE_MOVED if responsibility for
         any of the leases to be renewed has been transferred to a new
         server.  Note that when the transfer of responsibility leaves
         remaining state for that lease on the source server, the lease
         is renewed just as it would have been in the NFS4ERR_OK case,
         despite returning the error.  
         The transfer of responsibility happens when the server receives a 
         GETATTR(fs_locations) from
         the client for each filesystem for which
         a lease has been moved to a new server.  Normally it does this
         after receiving an NFS4ERR_MOVED for an access to the filesystem
         but the server is not required to verify that this happens in
         order to terminate the return of NFS4ERR_LEASE_MOVED.  
         By convention, the compounds containing
         GETATTR(fs_locations) SHOULD include an appended RENEW operation
         to permit the server to identify the client getting the
         information.
       </t>
       <t>
         Note that the NFS4ERR_LEASE_MOVED error is only required 
         when responsibility for at least one stateid has been affected.  
         In the case of a
         null lease, where the only associated state is a clientid, an
         NFS4ERR_LEASE_MOVED error SHOULD NOT be generated.  
       </t>

       <t>
         Upon receiving the NFS4ERR_LEASE_MOVED error, a client that 
         supports filesystem migration MUST perform the necessary GETATTR
         operation for each of the filesystems containing state that 
         have been migrated and so give the server evidence that it is 
         aware of the migration of the filesystem. Once the client has done 
         this for all migrated filesystems on which 
         the client holds state, the server MUST resume normal handling 
         of stateful requests from that client. 
       </t>
       <t>
         One way in which clients can do this efficiently in the presence
         of large numbers of filesystems is described below.  
         This approach divides
         the process into two phases, one devoted to finding the
         migrated filesystems and the second devoted to doing the necessary 
         GETATTRs. 
       </t>
       <t>
         The client can find the migrated filesystems by building and
         issuing one or more 
         COMPOUND requests, each consisting of a set of PUTFH/GETFH
         pairs, each pair using an fh in one of the filesystems in
         question.  All such COMPOUND requests can be done in parallel.  
         The successful completion of such a request indicates that none 
         of the filesystems interrogated have been migrated while termination 
         with NFS4ERR_MOVED indicates that the filesystem getting the 
         error has migrated while those interrogated before it in the 
         same COMPOUND have not.  Those whose interrogation follows 
         the error remain in an uncertain state and can be interrogated 
         by restarting the requests from after the point at which 
         NFS4ERR_MOVED was returned or by issuing a new set
         of COMPOUND requests for the filesystems which remain in an 
         uncertain state.
       </t>
       <t>
         Once the migrated filesystems have been found, all that is needed
         is for the client to give evidence to the server that it is aware 
         of the migrated status of filesystems found by this process, by 
         interrogating the fs_locations attribute for an fh within each 
         of the migrated filesystems.  The client can do this by
         building and issuing one or more 
         COMPOUND requests, each of which consists of a  
         set of PUTFH operations, each followed by a GETATTR of 
         the fs_locations attribute.  A RENEW is necessary to enable the
         operations to be associated with the lease returning 
         NFS4ERR_LEASE_MOVED.
         Once the client has done this for all migrated filesystems on which 
         the client holds state, the server will resume normal handling 
         of stateful requests from that client. 
       </t>

       <t>
        In order to support legacy clients that do not handle the
        NFS4ERR_LEASE_MOVED error correctly, the server SHOULD time out after a
        wait of at least two lease periods, at which time it will resume normal
        handling of stateful requests from all clients. If a client attempts to
        access the migrated files, the server MUST reply NFS4ERR_MOVED.  In
        this situation, it is likely that the client would find its lease
        expired although a server may use "courtesy" locks to mitigate the
        issue. 
       </t>

       <t>
         When the client receives an NFS4ERR_MOVED error,
         the client can follow the normal process to obtain the destination 
         server
         information (through the fs_locations attribute) and perform
         renewal of those leases on the new server.
         If the server has not had state transferred to it transparently,
         the client will receive either NFS4ERR_STALE_CLIENTID or 
         NFS4ERR_STALE_STATEID from the new server, as described 
         above. The client can then recover
         state information as it does in the event of server failure.
       </t>
       <t>
         Aside from recovering from a migration, there are other
         reasons a client may wish to retrieve fs_locations information
         from a server.  When a server becomes unresponsive, for
         example, a client may use cached fs_locations data to discover
         an alternate server hosting the same filesystem data.  
         A client may
         periodically request fs_locations data from a server in order
         to keep its cache of fs_locations data fresh.
       </t>

       <t>
         Since a GETATTR(fs_locations)
         operation would be used for refreshing cached fs_locations
         data, a server could mistake such a request as
         indicating recognition of an NFS4ERR_LEASE_MOVED condition.
         Therefore a compound which is not intended to signal that
         a client has recognized a migrated lease SHOULD be prefixed
         with a guard operation which fails with NFS4ERR_MOVED if the
         file handle being queried is no longer present on the server.
         The guard can be as simple as a GETFH operation.
       </t>

       <t>
         Though unlikely, it is possible that the target of such a
         compound could be migrated in the time after the guard
         operation is executed on the server but before the
         GETATTR(fs_locations) operation is encountered.  When a
         client issues a GETATTR(fs_locations) operation as part of
         a compound not intended to signal recognition of a migrated
         lease, it SHOULD be prepared to process fs_locations
         data in the reply that shows the current location of the
         filesystem is gone.
       </t>
      </section>
      <section title="Migration and the Lease_time Attribute">

       <t>
         In order that the client may appropriately manage its leases
         in the case of migration, the destination server must establish
         proper values for the lease_time attribute.
       </t>

       <t>
         When state is transferred transparently, that state should include
         the correct value of the lease_time attribute.  The lease_time
         attribute on the destination server must never be less than that
         on the source since this would result in premature expiration of
         leases granted by the source server.  Upon migration in which state
         is transferred transparently, the client is under no obligation
         to re-fetch the lease_time attribute and may continue to use
         the value previously fetched (on the source server).
       </t>

       <t>
         In the case in which lease merger occurs as part of state transfer,
         the lease_time attribute of the destination lease remains in 
         effect.  The client can simply renew that lease with its existing
         lease_time attribute.  State in the source lease is renewed at
         the time of transfer so that it cannot expire, as long as the
         destination lease is appropriately renewed.       
       </t>
       <t>
         If state has not been transferred transparently (i.e., the client
         needs to reclaim or re-obtain its locks), the client should fetch
         the value of lease_time on the new (i.e., destination) server,
         and use it for subsequent locking requests.  However the server
         must respect a grace period at least as long as the lease_time on
         the source server, in order to ensure that clients have ample
         time to reclaim their locks before potentially conflicting
         non-reclaimed locks are granted.  The means by which the new
         server obtains the value of lease_time on the old server is left
         to the server implementations.  It is not specified by the NFS
         version 4.0 protocol.
       </t>
      </section>
    </section>
</section>
<section anchor="si-impl" title="Server Implementation Considerations">
  <t>
    This chapter provides suggestions to help server implementers deal
    with issues involved in the transparent transfer of 
    filesystem-related data between servers. Servers are not obliged to 
    follow these suggestions, but should
    be sure that their approach to the issues handle all the
    potential problems addressed below. 
  </t>
  <section anchor="si-rel" 
           title="Relation of Locking State Transfer to Other Aspects of Filesystem Motion">
    <t>
      In many cases, state transfer will be part of a larger function wherein
      the contents of a filesystem are transferred from server to server.  
      Although specifics will vary with the implementation, the relation 
      between the transfer of persistent file data and metadata and
      the transfer of state will typically be described by one of the 
      cases below. 
      <list style='symbols'>
        <t>
          In some implementations, access to the on-disk contents of a 
          filesystem can be transferred from server to server by making 
          the storage devices on which the filesystem resides physically 
          accessible from multiple servers, and 
          transferring the right and responsibility for handling
          that filesystem from server to server. 
        <vspace blankLines='1' />
          In such implementations, the transfer of locking state happens on
          its own, as described in  <xref target="si-mod" />. The transfer 
          of physical access to the filesystem
          happens after the locking state is transferred and before any 
          subsequent access to the filesystem.  In cases where such transfer 
          is not instantaneous, there will be a period in which all operations
          on the filesystem are held off, either by having the operations
          themselves return NFS4ERR_DELAY, or, where this is not allowed,
          by using the techniques described below in 
          <xref target="si-mod" />.
        </t>
        <t>
          In other implementations, filesystem data and metadata must 
          be copied from the server where it has existed to the destination 
          server.  Because of the typical amounts of
          data involved, it is generally not practical to hold off access to
          the filesystem while this transfer is going on.  Normal access to the
          filesystem, including modifying operations, will generally happen 
          while the transfer is going on.
        <vspace blankLines='1' />
          Eventually the filesystem copying process will complete.  At this 
          point, there will be two valid copies of the filesystem, one on 
          each of the source and destination servers.  Servers may maintain 
          that state of affairs by making sure that each modification to 
          filesystem data is done on both the source and destination servers.  
        <vspace blankLines='1' />
          Although the transfer of locking state can begin before the above 
          state of affairs is reached, servers will often wait until it is 
          arrived at to begin transfer of locking state.  Once the transfer of
          locking state is completed, as described in the section below,
          clients may be notified of the migration event and access the
          destination filesystem on the destination server.
        </t>
        <t>
          Another case in which filesystem data and metadata must 
          be copied from server to server involves a variant of the 
          pattern above.  In cases in which a single filesystem moves
          between or among a small set of servers, it will transition to 
          a server on which a previous instantiation of that same 
          filesystem existed before.   In such cases, it is often more 
          efficient to update the previous filesystem instance to reflect 
          changes made while the active filesystem was residing elsewhere,
          rather than copying the filesystem data anew.
        <vspace blankLines='1' />
          In such cases, the copying of filesystem data and metadata is 
          replaced by a process which validates each visible filesystem object, 
          copying new objects and updating those that have changed since the 
          filesystem was last present on the destination server.  Although this
          process is generally shorter than a complete copy, it is  
          generally long enough that it is not practical to hold off access to
          the filesystem while this update is going on. 
        <vspace blankLines='1' />
          Eventually the filesystem updating process will complete.  At this 
          point, there will be two valid copies of the filesystem, one on 
          each of the source and destination servers.  Servers may maintain 
          that state of affairs just as is done in the previous case.  
          Similarly, the transfer of locking state, once it is complete,
          allows the clients to be notified of the migration event and 
          access the destination filesystem on the destination server.
        </t>
      </list>
    </t>
  </section>
  <section anchor="si-mod" 
           title="Preventing Locking State Modification During Transfer">
    <t>
      When transferring locking state from the source to a destination server,
      there will be occasions when the source server will need to prevent
      operations that modify the state being transferred.  For example,
      if the locking state at time T is sent to the destination server, 
      any state change that occurs on the source server after 
      that time but before the filesystem transfer is made effective 
      will mean that the state on the destination server will differ 
      from that on the source server, which matches what the client 
      would expect to see.  
    </t>
    <t>
      In general, a server can prevent some set of server-maintained data
      from changing by returning NFS4ERR_DELAY on operations which attempt
      to change that data.  In the case of locking state for NFSv4.0,
      there are two specific issues that might interfere:
      <list style='symbols'>
        <t>
          Returning NFS4ERR_DELAY will not prevent state from changing in
          that owner-based sequence values will still change, even though
          NFS4ERR_DELAY is returned.  For example OPEN and LOCK will change
          state (in the form of owner seqid values) even when they return 
          NFS4ERR_DELAY. 
        </t>
        <t>
          Some operations which modify locking state are not allowed to
          return NFS4ERR_DELAY.
        </t>
      </list>
    </t>
    <t>
      Note that the first problem and many instances of the second can be 
      addressed by returning NFS4ERR_DELAY on the operations that establish 
      a filehandle within the target as one of the filehandles associated with
      the request, i.e. as either the current or saved filehandle.  This 
      would require returning NFS4ERR_DELAY under the following circumstances: 
      <list style='symbols'>
        <t>
          On a PUTFH that specifies a filehandle within the target filesystem.
        </t>
        <t>
          On a LOOKUP or LOOKUPP that crosses into the target filesystem.
        </t>
      </list>
    </t>
    <t>
      Note that if the server establishes and maintains a situation in
      which no request has, as either the current or saved filehandle, a
      filehandle within the target filesystem,
      no special handling of SAVEFH or RESTOREFH is required.  Thus the
      fact that these operations cannot return NFS4ERR_DELAY is not a
      problem since neither will establish a filehandle in the target
      filesystem as the current filehandle.
    </t>
    <t>
      If the server is to establish the situation described above, it 
      may have to take special note of long-running requests which started
      before state migration.  Part of any solution to this issue will
      involve distinguishing two separate points in time at which handling
      for the target filesystem will change.  Let us distinguish; 
      <list style='symbols'>
        <t>
          A time T after which the previously mentioned operations will
          return NFS4ERR_DELAY.
        </t>
        <t>
          A later time T' at which the server can consider filesystem locking 
          state fixed, making it possible for it to be sent to the 
          destination server.
        </t>
      </list>
    </t>
    <t>
      For a server to decide on T', it must ensure that requests started 
      before T, cannot change target filesystem locking state, given that
      all those started after T are dealt with by returning NFS4ERR_DELAY
      upon setting filehandles within the target filesystem.  Among the ways
      of doing this are:
      <list style='symbols'>
        <t>
           Keeping track of the earliest request started which is still in 
           execution (for example, by keeping a list of active requests 
           ordered by request start time).  The server can then define T' to 
           be the first time at which the earliest-started active request 
           started after time T.
        </t>
        <t>
           Keeping track of the count of requests, started before time T 
           which have a filehandle within the target filesystem as either 
           the current or saved filehandle.  The server can then define T' to 
           be the first time after T at which the count is zero.
        </t>
      </list>
    </t>
    <t>
      The set of operations that change locking state include two that 
      cannot be dealt with by the above approach, because they are not
      filesystem-specific and do not use a current filehandle as an 
      implicit parameter.
      <list style='symbols'>
        <t>
          RENEW can be dealt with by applying the renewal to state for 
          non-transitioning filesystems.  The effect of renewal for the 
          transitioning filesystem can be ignored, as long as the servers
          make sure that the lease on the destination server has an expiration
          time that is no earlier than the latest renewal done on the source 
          server.  This can be easily accomplished by making the lease 
          expiration on the destination server equal to the time the state 
          transfer was completed plus the lease period.
        </t>
        <t>
          RELEASE_LOCKOWNER can be handled by propagating the fact of the
          lockowner deletion (e.g. by using an RPC) to the destination
          server.  Such a propagation RPC can be done as part of the operation
          or the existence of the deletion can be recorded locally and 
          propagation of owner deletions to the destination server done as 
          a batch later.  In either  case, the actual deletions on the 
          destination server have to be delayed until all of the other 
          state information has been transferred.
        <vspace blankLines='1' />
          Alternatively, RELEASE_LOCKOWNER can be dealt with by returning
          NFS4ERR_DELAY.  In order to avoid compatibility issues for
          clients not prepared to accept NFS4ERR_DELAY in response to
          RELEASE_LOCKOWNER, care must be exercised.  (See 
          <xref target="addl-delay-rlo" /> for details.) 
           
        </t>
      </list>
    </t>
    <t>
      The approach outlined above, wherein NFS$ERR_DELAY is returned based
      primarily on the use of current and saved filehandles in the 
      filesystem, prevents all reference to the transitioning
      filesystem, rather than limiting the delayed operations to those
      that change locking state on the transitioning filesystem.  Because 
      of this, servers may choose to limit the time during which this broad 
      approach
      is used by adopting a layered approach to the issue.  
      <list style='symbols'>
        <t>
          During the preparatory phase, operations that change, create, or
          destroy locks or modify the valid set of stateids will return
          NFS4ERR_DELAY.  During this phase, owner-associated seqids 
          may change, and the identity of the filesystem associated with 
          the last request for a given owner may change as well. Also, 
          RELEASE_LOCKOWNER operations may be processed without returning 
          NFS4ERR_DELAY as long as the fact of the lockowner deletion is 
          recorded locally for later transmission.  
        </t>
        <t>
          During the restrictive phase, operations that change locking state
          for the filesystem in transition are prevented by returning
          NFS4ERR_DELAY on any attempt to make a filehandle within that
          filesystem either the current or saved filehandle for a request. 
          RELEASE_LOCKOWNER operations may return NFS4ERR_DELAY, but if they 
          are processed, the lockowner deletion needs to be communicated 
          immediately to the destination server. 
        </t>
      </list>
    </t>
    <t>
      A possible sequence would be the following. 
      <list style='symbols'>
        <t>
          The server enters the preparatory phase for the transitioning 
          filesystem.
        </t>
        <t>
          At this point locking state, including stateids, locks, owner
          strings are transferred to the destination server.  The seqids
          associated with owners are either not transferred, or transferred
          on a provisional basis, subject to later change.
        </t>
        <t>
          After the above has been transferred, the server may enter the
          restrictive phase for the filesystem.
        </t>
        <t>
          At this point, the updated seqid values may 
          be sent to the destination server.
        <vspace blankLines='1' />
          Reporting regarding pending owner deletions (as a result of 
          RELEASE_LOCKOWNER operations) can be communicated at the same time. 
        </t>
        <t>
          Once it is known that all of this information has been 
          transferred to the destination server, and there are no pending
          RELEASE_LOCKOWNER notifications outstanding, the source server
          may treat the filesystem transition as having occurred and return
          NFS4ERR_MOVED when an attempt is made to access it. 
        </t>
      </list>
    </t>
  </section>
</section>
<section anchor="addl" 
         title="Additional Changes">
  <t>
    This chapter contains a number of items which relate to the changes
    in the chapters above, but which, for one reason or another, exist
    in different portions of the specification to be updated.
  </t>
  <section anchor="addl-diffs" 
           title="Summary of Additional Changes from Previous Documents">
    <t>
      We summarize here all the remaining changes, not included in the two 
      main chapters. 
    <list style='symbols'>
      <t>
        New definition of the CLID_INUSE error.
      </t>
      <t>
        A revised description of SETCLIENTID, which brings the description
        into sync with the rest of the spec regarding CLID_INUSE. 
      </t>
      <t>
        A revision to the Security Considerations section, indicating why 
        integrity protection is needed for the SETCLIENTID operation.         
      </t>
      <t>
        A revision of the error definitions chapter to allow RELEASE_LOCKOWNER
        to return NFS4ERR_DELAY, with appropriate constraints to assure
        interoperability with clients not expecting this
        error to be returned.
      </t>
    </list>
    </t>
  </section>
  <section anchor="addl-clid-inuse" 
           title="NFS4ERR_CLID_INUSE definition">
     <t>
       The definition of this error is now as follows
     <list style='empty'>
       <t>
         The SETCLIENTID operation has found that the id string
         within the specified nfs_client_id4 was previously presented 
         with a different principal and that client instance 
         currently holds an active lease.  A server MAY return this
         error if the same principal is used but a change in 
         authentication flavor gives good reason to reject the 
         new SETCLIENTID operation as not bona fide. 
       </t>
    </list>
    </t>
  </section>
  <section anchor="addl-delay-rlo" 
           title="NFS4ERR_DELAY return from RELEASE_LOCKOWNER">

    <t>
      The existing error tables should be considered modified to allow 
      NFS4ERR_DELAY to be returned by RELEASE_LOCKOWNER.  However, the
      scope of this addition is limited and is not to be considered as
      making this error return generally acceptable.  
    </t>
    <t>
      It needs to be made clear that servers may 
      not return this error to clients not prepared to support filesystem 
      migration.  Such clients may be following the error specifications  
      in <xref target="RFC7530" /> and so might not expect 
      NFS4ERR_DELAY to be returned on RELEASE_LOCKOWNER.  
    </t>
    <t>
      The following constraint applies to this additional error return, 
      as if it were a note appearing together with the newly allowed 
      error code:
    
      <list style="empty">
        <t> 
          In order to make server state fixed for a filesystem being 
          migrated, a server MAY return NFS4ERR_DELAY in response to a 
          RELEASE_LOCKOWNER that will affect locking state being 
          propagated to a destination server.  The source server MUST 
          NOT do so unless it is likely that it will later return 
          NFS4ERR_MOVED  for the filesystem in question.  
        </t> 
        <t>
          In the context of lockowner release, the set of filesystems
          such that server state being made fixed can result in 
          NFS4ERR_DELAY must include the filesystem on which the 
          operation associated with the current lockowner seqid was
          performed.
        </t> 
        <t>
          In addition, this set may include other filesystems on which 
          an operation associated with an earlier seqid for the current 
          lockowner seqid was performed, since servers will have to deal
          with the issue of an owner being used in succession for multiple
          filesystems. 
        </t> 
        <t> 
          Thus, a client that is prepared to receive NFS4ERR_MOVED 
          after creating state associated with a given filesystem, 
          it also needs to be prepared to receive NFS4ERR_DELAY 
          in response to RELEASE_LOCKOWNER, if it has used that owner
          in connection with a file on that filesystem.
        </t>
      </list> 
    </t>

  </section>
  <section anchor="OP_SETCLIENTID" 
           title="Operation 35: SETCLIENTID - Negotiate Client ID">

    <section toc="exclude" 
             anchor="OP_SETCLIENTID_SYNOPSIS" 
             title="SYNOPSIS">

      <figure>
        <artwork>
  client, callback, callback_ident -> clientid, setclientid_confirm
        </artwork>
      </figure>

    </section>
    <section toc="exclude" 
             anchor="OP_SETCLIENTID_ARGUMENT" 
             title="ARGUMENT">

      <figure>
        <artwork>
struct SETCLIENTID4args {
        nfs_client_id4  client;
        cb_client4      callback;
        uint32_t        callback_ident;
};
        </artwork>
      </figure>
    </section>
    <section toc="exclude" 
             anchor="OP_SETCLIENTID_RESULT" 
             title="RESULT">


      <figure>
        <artwork>
struct SETCLIENTID4resok {
        clientid4       clientid;
        verifier4       setclientid_confirm;
};

union SETCLIENTID4res switch (nfsstat4 status) {
 case NFS4_OK:
         SETCLIENTID4resok      resok4;
 case NFS4ERR_CLID_INUSE:
         clientaddr4    client_using;
default:
         void;
};
        </artwork>
      </figure>

    </section>
    <section toc="exclude" 
             anchor="OP_SETCLIENTID_DESCRIPTION" 
             title="DESCRIPTION">

      <t>
        The client uses the SETCLIENTID operation to notify the server
        of its intention to use a particular client identifier,
        callback, and callback_ident for subsequent requests that
        entail creating lock, share reservation, and delegation
        state on the server.  Upon successful completion the server
        will return a shorthand client ID which, if confirmed via a
        separate step, will be used in subsequent file locking and
        file open requests. Confirmation of the client ID must be done
        via the SETCLIENTID_CONFIRM operation to return the client ID
        and setclientid_confirm values, as verifiers, to the server.
        The reason why two verifiers are necessary is that it is
        possible to use SETCLIENTID and SETCLIENTID_CONFIRM to modify
        the callback and callback_ident information but not the
        shorthand client ID.  In that event, the setclientid_confirm
        value is effectively the only verifier.
      </t>

      <t>
        The callback information provided in this operation will
        be used if the client is provided an open delegation at a
        future point.  Therefore, the client must correctly reflect
        the program and port numbers for the callback program at the
        time SETCLIENTID is used.
      </t>

      <t>
        The callback_ident value is used by the server on the callback.
        The client can leverage the callback_ident to eliminate the
        need for more than one callback RPC program number, while
        still being able to determine which server is initiating
        the callback.
      </t>

    </section>
    <section toc="exclude" 
             anchor="OP_SETCLIENTID_IMPLEMENTATION" 
             title="IMPLEMENTATION">

      <t>
        To understand how to implement SETCLIENTID, make the following
        notations. Let:

        <list style='hanging'>
          <t hangText="x">
            be the value of the client.id subfield of the
            SETCLIENTID4args structure.
          </t>

          <t hangText="v">
            be the value of the client.verifier subfield of the
            SETCLIENTID4args structure.
          </t>

          <t hangText="c">
            be the value of the client ID field returned in the
            SETCLIENTID4resok structure.
          </t>

          <t hangText="k">
            represent the value combination of the fields callback and
            callback_ident fields of the SETCLIENTID4args structure.
          </t>

          <t hangText="s">
            be the setclientid_confirm value returned in the
            SETCLIENTID4resok structure.
          </t>

          <t hangText="{ v, x, c, k, s }">
            be a quintuple for a client record. A client
            record is confirmed if there has been a SETCLIENTID_CONFIRM
            operation to confirm it.  Otherwise it is unconfirmed. An
            unconfirmed record is established by a SETCLIENTID call.
          </t>
        </list>
      </t>

     <section toc="exclude" 
              anchor="OP_SETCLIENTID_preparation" 
              title="IMPLEMENTATION (Preparatory Phase)">
      <t>
        Since SETCLIENTID is a non-idempotent operation, let us assume
        that the server is implementing the duplicate request cache
        (DRC).
      </t>

      <t>
        When the server gets a SETCLIENTID { v, x, k } request,
        it first does a number of preliminary checks as listed below
        before proceeding to the main part of SETCLIENTID processing. 

        <list style='symbols'>
          <t>
            It first looks up the request in the DRC. If there is a
            hit, it returns the result cached in the DRC.  The server
            does NOT remove client state (locks, shares, delegations)
            nor does it modify any recorded callback and callback_ident
            information for client { x }.
          </t>
          <t>
            Otherwise (i.e. in the case of any DRC miss), the server 
            takes the client id string x, and searches for confirmed
            client records for x that the server may have recorded 
            from previous SETCLIENTID calls.  If there are no such, 
            or if all such records have a recorded principal which
            matches that of the current request's principal, then 
          </t>
          <t>
            If there is a confirmed client record with a matching
            client id string and a non-matching principal, the server
            checks the current state of the associated lease.  If there
            is no associated state for the lease, or the lease has expired,
            the server proceeds to the main part of SETCLIENTID
          </t>
          <t>
            Otherwise, the server is being asked to do a SETCLIENTID for a 
            client by a non-matching principal while there is active state
            and the server rejects the SETCLIENTID request
            returning an NFS4ERR_CLID_INUSE error,
            since use of a single client with multiple principals is not 
            allowed.  Note that even though the previously used 
            clientaddr is returned with this error, the use of the same
            id string with multiple clientaddr's is not prohibited,
            while its use with multiple principals is prohibited.
          </t>
        </list>
        </t>
      </section>
      <section toc="exclude" 
               anchor="OP_SETCLIENTID_main" 
               title="IMPLEMENTATION (Main Phase)">
        <t>
          If the SETCLIENTID has not been dealt with by DRC processing,
          and has not been rejected with an NFS4ERR_CLID_INUSE error,  then
          the main part of SETCLIENTID processing proceeds, as 
          described below.
        <list style='symbols'>

          <t>
            The server checks if it has recorded a confirmed record for
            { v, x, c, l, s }, where l may or may not equal k. If so,
            and since the id verifier v of the request matches that
            which is confirmed and recorded, the server treats this
            as a probable callback information update and records an
            unconfirmed { v, x, c, k, t } and leaves the confirmed { v,
            x, c, l, s } in place, such that t != s. It does not matter
            if k equals l or not.  Any pre-existing unconfirmed { v,
            x, c, *, * } is removed.
          <vspace blankLines='1' />
            The server returns { c, t }. It is indeed returning the
            old clientid4 value c, because the client apparently only
            wants to update callback value k to value l.  It's possible
            this request is one from the Byzantine router that has
            stale callback information, but this is not a problem.
            The callback information update is only confirmed if
            followed up by a SETCLIENTID_CONFIRM { c, t }.
          <vspace blankLines='1' />
            The server awaits confirmation of k via SETCLIENTID_CONFIRM
            { c, t }.
          <vspace blankLines='1' />
            The server does NOT remove client (lock/share/delegation)
            state for x.
          </t>

          <t>
            The server has previously recorded a confirmed { u, x, c,
            l, s } record such that v != u, l may or may not equal k,
            and has not recorded any unconfirmed { *, x, *, *, * }
            record for x.  The server records an unconfirmed { v, x,
            d, k, t } (d != c, t != s).
          <vspace blankLines='1' />
            The server returns { d, t }.
          <vspace blankLines='1' />
            The server awaits confirmation of { d, k } via
            SETCLIENTID_CONFIRM { d, t }.
          <vspace blankLines='1' />
            The server does NOT remove client (lock/share/delegation)
            state for x.
          </t>

          <t>
            The server has previously recorded a confirmed { u, x, c,
            l, s } record such that v != u, l may or may not equal k,
            and recorded an unconfirmed { w, x, d, m, t } record such
            that c != d, t != s, m may or may not equal k, m may or may
            not equal l, and k may or may not equal l. Whether w == v
            or w != v makes no difference.  The server simply removes
            the unconfirmed { w, x, d, m, t } record and replaces it
            with an unconfirmed { v, x, e, k, r } record, such that e !=
            d, e != c, r != t, r != s.
          <vspace blankLines='1' />
            The server returns { e, r }.
          <vspace blankLines='1' />
            The server awaits confirmation of { e, k } via
            SETCLIENTID_CONFIRM { e, r }.
          <vspace blankLines='1' />
            The server does NOT remove client (lock/share/delegation)
            state for x.
          </t>

          <t>
            The server has no confirmed { *, x, *, *, * } for x. It
            may or may not have recorded an unconfirmed { u, x, c,
            l, s }, where l may or may not equal k, and u may or may
            not equal v.  Any unconfirmed record { u, x, c, l, * },
            regardless whether u == v or l == k, is replaced with an
            unconfirmed record { v, x, d, k, t } where d != c, t != s.
          <vspace blankLines='1' />
            The server returns { d, t }.
          <vspace blankLines='1' />
            The server awaits confirmation of { d, k } via
            SETCLIENTID_CONFIRM { d, t }.  The server does NOT remove
            client (lock/share/delegation) state for x.
          </t>
        </list>
      </t>

      <t>
        The server generates the clientid and setclientid_confirm
        values and must take care to ensure that these values are
        extremely unlikely to ever be regenerated.
      </t>

      </section>
    </section>
  </section>
  <section anchor="inter-security"
           title="Security Considerations for Inter-server Information Transfer">
    <t>
      Although the means by which the source and destination server communicate 
      is not specified by NFSv4.0, the following security-related requirements for
      inter-server communication should be noted.
    <list style="symbols">
      <t>
        Communication between source and destination servers needs to be carried
        out in a secure manner, either on a private network, or using a 
        security mechanism that ensures privacy.
      </t>
      <t>
        Effective implementation of the filesystem migration function requires 
        that a trust relationship exist between source and destination servers.
      </t>
      <t>
        The source server may 
        communicate to the destination sever security-related information 
        to be used to make more rigorous the validation of client's identity.  
        For example, the destination server might reject a SETCLIENTID done 
        with a different principal or with a different IP address than
        was done previously by the client on the source server.  However,  
        the destination
        server MUST NOT use this information to allow any operation
        to be performed by the client that would not be allowed otherwise.
      </t>
    </list>
    </t>
     
  </section>
  <section anchor="misc-security"
           title="Security Considerations Revision">
    <t>
      The last paragraph of the "Security Considerations" section 
      should be revised to read as follows:
    <list style='empty'>
      <t>
        Because the operations SETCLIENTID/SETCLIENTID_CONFIRM are
        responsible for the release of client state, it is imperative 
        that the principal used for these operations is checked against 
        and match the previous use of these operations.  In addition,
        use of integrity protection is desirable on the SETCLIENTID
        operation, to prevent an attack whereby a change in the boot 
        verifier forces an undesired loss of client state. 
        See the section "Client Identity Definition" for further 
        discussion.
      </t>
    </list>
    </t>
  </section>
  </section>
  <section anchor="security" 
           title="Security Considerations">
     <t>
       Is to be modified as specified in <xref target="misc-security" />.
     </t>
     <t>
       In addition, the material in <xref target="inter-security" /> 
       should be noted.
     </t>
  </section>
  <section title="IANA Considerations">
    <t>
      This document does not require actions by IANA.
    </t>
  </section>        
  </middle>
  <back>
        <references title="Normative References">
      &RFC2119;
      &RFC7530;
        </references>

        <references title="Informative References">
      &RFC1813;
      &RFC5661;
        <reference anchor="info-migr"
                   target="http://www.ietf.org/id/draft-ietf-nfsv4-migration-issues-07.txt">
        <front>
          <title>
            NFSv4 migration: Implementation experience and spec issues to resolve
          </title>
          <author role="editor" initials="D." surname="Noveck">
            <organization>Dell</organization>
          </author>
          <author initials="P." surname="Shivam">
            <organization>ORACLE</organization>
          </author>
          <author initials="C." surname="Lever">
            <organization>ORACLE</organization>
          </author>
          <author initials="B." surname="Baker">
            <organization>ORACLE</organization>
          </author>
          <date month="March" year="2015" />
        </front>
        <annotation>
          Work in progress.
        </annotation>
        </reference>
        </references>
  <section title="Acknowledgements">
    <t>
      The editor and authors of this document gratefully acknowledge
      the contributions of
      Trond Myklebust of Primary Data and Robert Thurlow of Oracle.
      We also thank
      Tom Haynes of Primary Data and Spencer Shepler of Microsoft
      for their guidance and suggestions.
    </t>
    <t>
      Special thanks go to members of the Oracle Solaris NFS team, especially
      Rick Mesta and James Wahlig,
      for their work implementing an NFSv4.0 migration prototype and identifying
      many of the issues addressed here.
    </t>
  </section>

    </back>
</rfc>

